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命令模式-接收者与执行者解耦和

2018年12月09日  | 移动技术网IT编程  | 我要评论

老板:阿飞,咱们公司又接了个新项目,一个客户,,卧室和客厅很大,电灯电视开关也不好找,所以希望制造一个遥控器来控制一些家具的开启与关闭,目前需要5个按键,卧室的灯,卧室的电视,客厅的灯,客厅的电视,在留一个预备按键。我等会把需求文档给你。
项目组长阿飞:好的,老板
项目组长阿飞:小三,来了个需求,你看下,你先设计一下架构
阿三:好的,飞哥

三天过后:飞哥,好了,你看下

先设计了一个接口,里面包含了,每一个按钮的统一行为

 1 package com.commandpattern.command;
 2 
 3 /**
 4 * @program: testpattern
 5 * @description: 命令接口
 6 * @author: mr.yang
 7 * @create: 2018-12-08 13:54
 8 **/
 9 public interface command {
10 
11 //执行方法
12 public void exceute();
13 
14 }
view code

 


然后建立了一个对象,代表了空对象,什么操作也不执行

 

package com.commandpattern.command.nullcommand;

import com.commandpattern.command.command;

/**
* @program: testpattern
* @description: 建立一个空对象,在许多设计模式种,都会看到空对象的使用,甚至有些时候,空对象本身也被视为一种设计模式
* @author: mr.yang
* @create: 2018-12-08 17:40
**/
public class nullcommand implements command {
public void exceute() {
system.out.println("什么都不做处理");
}
}

 

灯的具体类

package com.commandpattern.entity;

/**
* @program: testpattern
* @description: 灯的具体类
* @author: mr.yang
* @create: 2018-12-08 17:31
**/
public class lamp {
private string name;

/**
* name为灯的具体装饰,即为哪里的灯
* @param name
*/
public lamp(string name){
this.name=name;
}
public void on (){
system.out.println(name+"_灯打开");
}
public void off (){
system.out.println(name+"_灯关闭");
}
}

 

电视的具体类

 

package com.commandpattern.entity;

/**
* @program: testpattern
* @description: 电视的具体类
* @author: mr.yang
* @create: 2018-12-08 17:35
**/
public class tv {
private string name;
public tv(string name){
this.name=name;
}
public void on (){
system.out.println(name+"_电视打开");
}
public void off(){
system.out.println(name+"_电视关闭");
}
}

 


关闭灯的具体命令

package com.commandpattern.command.off;

import com.commandpattern.command.command;
import com.commandpattern.entity.lamp;

/**
* @program: testpattern
* @description: 灯关闭
* @author: mr.yang
* @create: 2018-12-08 17:33
**/
public class lampoffcommand implements command {

lamp lamp;

public lampoffcommand(lamp lamp){
this.lamp=lamp;
}
//灯关闭
public void exceute() {
lamp.off();
}
}

 

打开灯的具体命令

package com.commandpattern.command.on;

import com.commandpattern.command.command;
import com.commandpattern.entity.lamp;

/**
* @program: testpattern
* @description: 灯打开的命令
* @author: mr.yang
* @create: 2018-12-08 17:29
**/
public class lamponcommand implements command {

lamp lamp;
public lamponcommand(lamp lamp){
this.lamp=lamp;
}

//灯打开的命令
public void exceute() {
lamp.on();
}
}

 

电视关闭的具体命令

package com.commandpattern.command.off;

import com.commandpattern.command.command;
import com.commandpattern.entity.tv;

/**
* @program: testpattern
* @description: 电视关闭
* @author: mr.yang
* @create: 2018-12-08 17:36
**/
public class tvoffcommand implements command {
tv tv;
public tvoffcommand(tv tv){
this.tv=tv;
}
public void exceute() {
tv.off();
}
}

 

电视打开的具体命令

package com.commandpattern.command.on;

import com.commandpattern.command.command;
import com.commandpattern.entity.tv;

/**
* @program: testpattern
* @description: 电视打开
* @author: mr.yang
* @create: 2018-12-08 17:37
**/
public class tvoncommand implements command {
tv tv;
public tvoncommand(tv tv){
this.tv=tv;
}

public void exceute() {
tv.on();
}
}

 

建立一个遥控器

package com.commandpattern.control;

import com.commandpattern.command.command;
import com.commandpattern.command.nullcommand.nullcommand;

import java.util.arrays;

/**
* @program: testpattern
* @description: 遥控器
* @author: mr.yang
* @create: 2018-12-08 17:39
**/
public class remotecontrol {

command[] oncommand;
command[] offcommand;

//初始化每个操作为空操作
public remotecontrol(){
oncommand=new command[5];
offcommand=new command[5];
nullcommand nullcommand = new nullcommand();
for (int i = 0; i < 5; i++) {
oncommand[i]=nullcommand;
offcommand[i]=nullcommand;
}
}

public void setcommond(int index,command oncommand,command offcommand){
this.offcommand[index]=offcommand;
this.oncommand[index]=oncommand;
}

public void clickon(int index){
oncommand[index].exceute();
}

public void clickoff(int index){
offcommand[index].exceute();
}

/**
* 输出每个按钮的具体代表类
* @return
*/
@override
public string tostring() {
stringbuffer sb = new stringbuffer();
for (int i = 0; i < oncommand.length; i++) {
sb.append("[index : "+i+"] ");
sb.append(oncommand[i].getclass().getname());
sb.append(" ");
sb.append(offcommand[i].getclass().getname());
sb.append("\r\n");
}
return sb.tostring();
}
}

 


测试类

 1 package com.commandpattern.testpattern;
 2 
 3 import com.commandpattern.command.off.lampoffcommand;
 4 import com.commandpattern.command.off.tvoffcommand;
 5 import com.commandpattern.command.on.lamponcommand;
 6 import com.commandpattern.command.on.tvoncommand;
 7 import com.commandpattern.control.remotecontrol;
 8 import com.commandpattern.entity.lamp;
 9 import com.commandpattern.entity.tv;
10 
11 /**
12 * @program: test
13 * @description:
14 * @author: mr.yang
15 * @create: 2018-12-08 17:48
16 **/
17 public class testpattern {
18 public static void main(string[] args) {
19 remotecontrol remotecontrol = new remotecontrol();
20 
21 /**
22 * 创建装置到合适位置
23 */
24 tv bedroomtv = new tv("卧室");
25 tv drawitv = new tv("客厅");
26 
27 lamp bedroomlamp = new lamp("卧室");
28 lamp drawilamp = new lamp("客厅");
29 
30 /**
31 * 创建所有命令操作对象
32 */
33 //卧室灯关闭对象
34 lampoffcommand bedlampoffcommand = new lampoffcommand(bedroomlamp);
35 //卧室灯打开对象
36 lamponcommand bedlamponcommand = new lamponcommand(bedroomlamp);
37 //卧室tv关闭对象
38 tvoffcommand bedtvoffcommand = new tvoffcommand(bedroomtv);
39 //卧室tv打开对象
40 tvoncommand bedtvcommand = new tvoncommand(bedroomtv);
41 //客厅灯打开对象
42 lamponcommand drawlamponcommand = new lamponcommand(drawilamp);
43 //客厅灯关闭对象
44 lampoffcommand drawlampoffcommand = new lampoffcommand(drawilamp);
45 //客厅tv关闭对象
46 tvoffcommand drawtvoffcommand = new tvoffcommand(drawitv);
47 //客厅tv打开对象
48 tvoncommand drawtvoncommand = new tvoncommand(drawitv);
49 
50 system.out.println("---------------------------------------------未赋值之前------------------------------------------------");
51 system.out.println(remotecontrol);
52 system.out.println("******************************************************************************************************");
53 
54 /**
55 * //将操作对象与卡槽一一对应
56 */
57 //赋值卧室灯打开与关闭
58 remotecontrol.setcommond(0,bedlamponcommand,bedlampoffcommand);
59 //赋值卧室tv打开与关闭
60 remotecontrol.setcommond(1,bedtvcommand,bedtvoffcommand);
61 //赋值客厅灯打开与关闭
62 remotecontrol.setcommond(2,drawlamponcommand,drawlampoffcommand);
63 //赋值客厅tv打开与关闭
64 remotecontrol.setcommond(3,drawtvoncommand,drawtvoffcommand);
65 
66 system.out.println("---------------------------------------------赋值之后------------------------------------------------");
67 system.out.println(remotecontrol);
68 system.out.println("******************************************************************************************************");
69 
70 
71 /**
72 * 测试每一个按钮
73 */
74 remotecontrol.clickon(0);
75 remotecontrol.clickoff(0);
76 
77 remotecontrol.clickon(1);
78 remotecontrol.clickoff(1);
79 
80 remotecontrol.clickon(2);
81 remotecontrol.clickoff(2);
82 
83 remotecontrol.clickon(3);
84 remotecontrol.clickoff(3);
85 
86 
87 }
88 }
view code

 

测试结果

---------------------------------------------未赋值之前------------------------------------------------
[index : 0] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand
[index : 1] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand
[index : 2] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand
[index : 3] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand
[index : 4] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand

******************************************************************************************************
---------------------------------------------赋值之后------------------------------------------------
[index : 0] com.commandpattern.command.on.lamponcommand com.commandpattern.command.off.lampoffcommand
[index : 1] com.commandpattern.command.on.tvoncommand com.commandpattern.command.off.tvoffcommand
[index : 2] com.commandpattern.command.on.lamponcommand com.commandpattern.command.off.lampoffcommand
[index : 3] com.commandpattern.command.on.tvoncommand com.commandpattern.command.off.tvoffcommand
[index : 4] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand

******************************************************************************************************
卧室_灯打开
卧室_灯关闭
卧室_电视打开
卧室_电视关闭
客厅_灯打开
客厅_灯关闭
客厅_电视打开
客厅_电视关闭
view code

 

阿三:飞哥,我这里使用的设计模式-命令模式,
将动作执行(lamponcommand,tvoncommand……)与接收者(lamp,tv)包装到对象里面,对外暴露的只有一个command接口中的execute方法,其他对象不需要知道那个接收者执行了什么动作,只需要知道调用execute,就能完成一个请求的操作,这个对象,与其他对象没有关联,完全解耦和,如果需要做新增,不需要修改原有代码,拓展接收者类和动作执行类,就能实现功能。

项目组长阿飞:不错,不错,进步很大。
项目组长阿飞:第5个按钮可能需要做一个恢复上一步动作的效果,类似于ctrl+z这个效果,你再改改把。
阿三:好的。
阿三:飞哥修改好了,你看下

命令接口新增撤销方法

package com.commandpattern.command;

/**
* @program: testpattern
* @description: 命令接口
* @author: mr.yang
* @create: 2018-12-08 13:54
**/
public interface command {

//执行方法
public void exceute();

//撤销方法
public void revoke();

}

 

建立一个空对象,实现了撤销方法

package com.commandpattern.command.nullcommand;

import com.commandpattern.command.command;

/**
* @program: testpattern
* @description: 建立一个空对象,在许多设计模式种,都会看到空对象的使用,甚至有些时候,空对象本身也被视为一种设计模式
* @author: mr.yang
* @create: 2018-12-08 17:40
**/
public class nullcommand implements command {
public void exceute() {
system.out.println("什么都不做处理");
}

public void revoke() {
system.out.println("什么都不做处理");
}
}

 

灯关闭实现了撤销方法

package com.commandpattern.command.off;

import com.commandpattern.command.command;
import com.commandpattern.entity.lamp;

/**
* @program: testpattern
* @description: 灯关闭
* @author: mr.yang
* @create: 2018-12-08 17:33
**/
public class lampoffcommand implements command {

lamp lamp;

public lampoffcommand(lamp lamp){
this.lamp=lamp;
}
//灯关闭
public void exceute() {
lamp.off();
}
//执行到这个具体实现类,代表上一步是灯关闭,撤销操作即为灯打开
public void revoke() {
lamp.on();
}
}

 

灯打开实现了撤销方法

package com.commandpattern.command.on;

import com.commandpattern.command.command;
import com.commandpattern.entity.lamp;

/**
* @program: testpattern
* @description: 灯打开的命令
* @author: mr.yang
* @create: 2018-12-08 17:29
**/
public class lamponcommand implements command {

lamp lamp;
public lamponcommand(lamp lamp){
this.lamp=lamp;
}

//灯打开的命令
public void exceute() {
lamp.on();
}
//执行到这个具体实现类,代表上一步是灯打开,撤销操作即为灯关闭
public void revoke() {
lamp.off();
}
}

 

电视关闭实现了撤销方法

package com.commandpattern.command.off;

import com.commandpattern.command.command;
import com.commandpattern.entity.tv;

/**
* @program: testpattern
* @description: 电视关闭
* @author: mr.yang
* @create: 2018-12-08 17:36
**/
public class tvoffcommand implements command {
tv tv;
public tvoffcommand(tv tv){
this.tv=tv;
}
public void exceute() {
tv.off();
}
//执行到这个具体实现类,代表上一步是电视关闭,撤销操作即为电视打开
public void revoke() {
tv.on();
}
}

 

电视打开实现了撤销方法

package com.commandpattern.command.on;

import com.commandpattern.command.command;
import com.commandpattern.entity.tv;

/**
* @program: testpattern
* @description: 电视打开
* @author: mr.yang
* @create: 2018-12-08 17:37
**/
public class tvoncommand implements command {
tv tv;
public tvoncommand(tv tv){
this.tv=tv;
}

public void exceute() {
tv.on();
}
//执行到这个具体实现类,代表上一步是电视打开,撤销操作即为电视关闭
public void revoke() {
tv.off();
}
}

 

遥控器类,新增变量记录上一步操作

package com.commandpattern.control;

import com.commandpattern.command.command;
import com.commandpattern.command.nullcommand.nullcommand;

import java.util.arrays;

/**
 * @program: testpattern
 * @description: 遥控器
 * @author: mr.yang
 * @create: 2018-12-08 17:39
 **/
public class remotecontrol {

    command[] oncommand;
    command[] offcommand;
    //这个变量来记录上一个命令
    command upstepcommand;
    //初始化每个操作为空操作
    public remotecontrol(){
        oncommand=new command[5];
        offcommand=new command[5];
        nullcommand nullcommand = new nullcommand();
        for (int i = 0; i < 5; i++) {
            oncommand[i]=nullcommand;
            offcommand[i]=nullcommand;
        }
        upstepcommand=nullcommand;
    }

    public void setcommond(int index,command oncommand,command offcommand){
        this.offcommand[index]=offcommand;
        this.oncommand[index]=oncommand;
    }
    //新增upstepcommand记录上一步命令
    public void clickon(int index){
        oncommand[index].exceute();
        upstepcommand=oncommand[index];
    }
    //新增upstepcommand记录上一步命令
    public void clickoff(int index){
        offcommand[index].exceute();
        upstepcommand=offcommand[index];
    }

    public void toupstepclick(){
        system.out.println("---撤销---");
        upstepcommand.revoke();
    }
    /**
     * 输出每个按钮的具体代表类
     * @return
     */
    @override
    public string tostring() {
        stringbuffer sb = new stringbuffer();
        for (int i = 0; i < oncommand.length; i++) {
            sb.append("[index : "+i+"]   ");
            sb.append(oncommand[i].getclass().getname());
            sb.append("    ");
            sb.append(offcommand[i].getclass().getname());
            sb.append("\r\n");
        }
        return sb.tostring();
    }
}
view code

 

测试类新增撤销测试

package com.commandpattern.testpattern;

import com.commandpattern.command.off.lampoffcommand;
import com.commandpattern.command.off.tvoffcommand;
import com.commandpattern.command.on.lamponcommand;
import com.commandpattern.command.on.tvoncommand;
import com.commandpattern.control.remotecontrol;
import com.commandpattern.entity.lamp;
import com.commandpattern.entity.tv;

/**
 * @program: test
 * @description:
 * @author: mr.yang
 * @create: 2018-12-08 17:48
 **/
public class testpattern {
    public static void main(string[] args) {
        remotecontrol remotecontrol = new remotecontrol();

        /**
         * 创建装置到合适位置
         */
        tv bedroomtv = new tv("卧室");
        tv drawitv = new tv("客厅");

        lamp bedroomlamp = new lamp("卧室");
        lamp drawilamp = new lamp("客厅");

        /**
         * 创建所有命令操作对象
         */
        //卧室灯关闭对象
        lampoffcommand bedlampoffcommand = new lampoffcommand(bedroomlamp);
        //卧室灯打开对象
        lamponcommand bedlamponcommand = new lamponcommand(bedroomlamp);
        //卧室tv关闭对象
        tvoffcommand bedtvoffcommand = new tvoffcommand(bedroomtv);
        //卧室tv打开对象
        tvoncommand bedtvcommand = new tvoncommand(bedroomtv);
        //客厅灯打开对象
        lamponcommand drawlamponcommand = new lamponcommand(drawilamp);
        //客厅灯关闭对象
        lampoffcommand drawlampoffcommand = new lampoffcommand(drawilamp);
        //客厅tv关闭对象
        tvoffcommand drawtvoffcommand = new tvoffcommand(drawitv);
        //客厅tv打开对象
        tvoncommand drawtvoncommand = new tvoncommand(drawitv);

        system.out.println("---------------------------------------------未赋值之前------------------------------------------------");
        system.out.println(remotecontrol);
        system.out.println("******************************************************************************************************");

        /**
         * //将操作对象与卡槽一一对应
         */
        //赋值卧室灯打开与关闭
        remotecontrol.setcommond(0,bedlamponcommand,bedlampoffcommand);
        //赋值卧室tv打开与关闭
        remotecontrol.setcommond(1,bedtvcommand,bedtvoffcommand);
        //赋值客厅灯打开与关闭
        remotecontrol.setcommond(2,drawlamponcommand,drawlampoffcommand);
        //赋值客厅tv打开与关闭
        remotecontrol.setcommond(3,drawtvoncommand,drawtvoffcommand);

        system.out.println("---------------------------------------------赋值之后------------------------------------------------");
        system.out.println(remotecontrol);
        system.out.println("******************************************************************************************************");


        /**
         * 测试每一个按钮
         */
        remotecontrol.clickon(0);
        remotecontrol.clickoff(0);

        //撤销一次
        remotecontrol.toupstepclick();
        system.out.println("\r\n");

        //撤销一次
        remotecontrol.toupstepclick();
        system.out.println("\r\n");

        remotecontrol.clickon(1);
        remotecontrol.clickoff(1);

        //撤销一次
        remotecontrol.toupstepclick();
        system.out.println("\r\n");

        remotecontrol.clickon(2);
        remotecontrol.clickoff(2);

        //撤销一次
        remotecontrol.toupstepclick();
        system.out.println("\r\n");

        remotecontrol.clickon(3);
        remotecontrol.clickoff(3);

        //撤销一次
        remotecontrol.toupstepclick();
        system.out.println("\r\n");

    }
}
view code

 

修改之后的测试结果

---------------------------------------------未赋值之前------------------------------------------------
[index : 0] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand
[index : 1] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand
[index : 2] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand
[index : 3] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand
[index : 4] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand

******************************************************************************************************
---------------------------------------------赋值之后------------------------------------------------
[index : 0] com.commandpattern.command.on.lamponcommand com.commandpattern.command.off.lampoffcommand
[index : 1] com.commandpattern.command.on.tvoncommand com.commandpattern.command.off.tvoffcommand
[index : 2] com.commandpattern.command.on.lamponcommand com.commandpattern.command.off.lampoffcommand
[index : 3] com.commandpattern.command.on.tvoncommand com.commandpattern.command.off.tvoffcommand
[index : 4] com.commandpattern.command.nullcommand.nullcommand com.commandpattern.command.nullcommand.nullcommand

******************************************************************************************************
卧室_灯打开
卧室_灯关闭
---撤销---
卧室_灯打开


---撤销---
卧室_灯打开


卧室_电视打开
卧室_电视关闭
---撤销---
卧室_电视打开


客厅_灯打开
客厅_灯关闭
---撤销---
客厅_灯打开


客厅_电视打开
客厅_电视关闭
---撤销---
客厅_电视打开
view code

 

项目组长阿飞:不错,不错,以后给你涨工资。

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