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Spring Boot集成netty实现客户端服务端交互示例详解

2019年07月19日  | 移动技术网IT编程  | 我要评论

前言

netty 是一个高性能的 nio 网络框架,本文主要给大家介绍了关于springboot集成netty实现客户端服务端交互的相关内容,下面来一起看看详细的介绍吧

看了好几天的netty实战,慢慢摸索,虽然还没有摸着很多门道,但今天还是把之前想加入到项目里的

一些想法实现了,算是有点信心了吧(讲真netty对初学者还真的不是很友好......)

首先,当然是在springboot项目里添加netty的依赖了,注意不要用netty5的依赖,因为已经废弃了

<!--netty-->
<dependency>
 <groupid>io.netty</groupid>
 <artifactid>netty-all</artifactid>
 <version>4.1.32.final</version>
</dependency>

将端口和ip写入application.yml文件里,我这里是我云服务器的内网ip,如果是本机测试,用127.0.0.1就ok

netty:
 port: 7000
 url: 172.16.0.7

在这之后,开始写netty的服务器,这里服务端的逻辑就是将客户端发来的信息返回回去

因为采用依赖注入的方法实例化netty,所以加上@component注释

package com.safelocate.app.nettyserver;

import io.netty.bootstrap.serverbootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.nioeventloopgroup;
import io.netty.channel.socket.nio.nioserversocketchannel;
import org.apache.log4j.logger;
import org.springframework.stereotype.component;

import java.net.inetsocketaddress;

@component
public class nettyserver {
 //logger
 private static final logger logger = logger.getlogger(nettyserver.class);
 public void start(inetsocketaddress address){
 eventloopgroup bossgroup = new nioeventloopgroup(1);
 eventloopgroup workergroup = new nioeventloopgroup();
 try {
  serverbootstrap bootstrap = new serverbootstrap()
   .group(bossgroup,workergroup)
   .channel(nioserversocketchannel.class)
   .localaddress(address)
   .childhandler(new serverchannelinitializer())
   .option(channeloption.so_backlog, 128)
   .childoption(channeloption.so_keepalive, true);
  // 绑定端口,开始接收进来的连接
  channelfuture future = bootstrap.bind(address).sync();
  logger.info("server start listen at " + address.getport());
  future.channel().closefuture().sync();
 } catch (exception e) {
  e.printstacktrace();
  bossgroup.shutdowngracefully();
  workergroup.shutdowngracefully();
 }
 }

}

当然,这里的serverchannelinitializer是我自己定义的类,这个类是继承channelinitializer<socketchannel>的,里面设置出站和入站的编码器和解码器

package com.safelocate.app.nettyserver;

import io.netty.channel.channelinitializer;
import io.netty.channel.socket.socketchannel;
import io.netty.handler.codec.string.stringdecoder;
import io.netty.handler.codec.string.stringencoder;
import io.netty.util.charsetutil;
public class serverchannelinitializer extends channelinitializer<socketchannel> {
 @override
 protected void initchannel(socketchannel channel) throws exception {
 channel.pipeline().addlast("decoder",new stringdecoder(charsetutil.utf_8));
 channel.pipeline().addlast("encoder",new stringencoder(charsetutil.utf_8));
 channel.pipeline().addlast(new serverhandler());
 }
}

最好注意被别decoder和encoder写成了一样的,不然会出问题(我之前就是不小心都写成了stringdecoder...)

在这之后就是设置serverhandler来处理一些简单的逻辑了

package com.safelocate.app.nettyserver;

import io.netty.channel.channelhandlercontext;
import io.netty.channel.channelinboundhandleradapter;
import io.netty.channel.simplechannelinboundhandler;

import java.io.ioexception;
import java.io.outputstream;
import java.io.printwriter;
import java.net.inetaddress;
import java.net.socket;

public class serverhandler extends channelinboundhandleradapter {
 @override
 public void channelactive(channelhandlercontext ctx) {
 system.out.println("channelactive----->");
 }


 @override
 public void channelread(channelhandlercontext ctx, object msg) throws exception {
 system.out.println("server channelread......");
 system.out.println(ctx.channel().remoteaddress()+"----->server :"+ msg.tostring());
 //将客户端的信息直接返回写入ctx
 ctx.write("server say :"+msg);
 //刷新缓存区
 ctx.flush();
 }

 @override
 public void exceptioncaught(channelhandlercontext ctx, throwable cause) throws exception {
 cause.printstacktrace();
 ctx.close();
 }
}

准备工作到这里,现在要做到就是去启动这个程序

将appapplication实现commandlinerunner这个接口,这个接口可以用来再启动springboot时同时启动其他功能,比如配置,数据库连接等等

然后重写run方法,在run方法里启动netty服务器,server类用@autowired直接实例化

package com.safelocate.app;

import com.safelocate.app.nettyserver.nettyserver;
import io.netty.channel.channelfuture;
import org.springframework.beans.factory.annotation.autowired;
import org.springframework.beans.factory.annotation.value;
import org.springframework.boot.commandlinerunner;
import org.springframework.boot.springapplication;
import org.springframework.boot.autoconfigure.springbootapplication;

import java.net.inetaddress;
import java.net.inetsocketaddress;
@springbootapplication
public class appapplication implements commandlinerunner {

 @value("${netty.port}")
 private int port;

 @value("${netty.url}")
 private string url;

 @autowired
 private nettyserver server;

 public static void main(string[] args) {
 springapplication.run(appapplication.class, args);
 }
 @override
 public void run(string... args) throws exception {
 inetsocketaddress address = new inetsocketaddress(url,port);
 system.out.println("run .... . ... "+url);
 server.start(address);
 }
}

ok,到这里服务端已经写完,本地我也已经测试完,现在需要打包部署服务器,当然这个程序只为练手...

控制台输入mvn clean package -d skiptests 然后将jar包上传服务器,在这之后,需要在腾讯云/阿里云那边配置好安全组,将之前yml文件里设定的端口的入站

规则设置好,不然访问会被拒绝

之后java -jar命令运行,如果需保持后台一直运行 就用nohup命令,可以看到程序已经跑起来了,等待客户端连接交互

之后就是写客户端了,客户端其实是依葫芦画瓢,跟上面类似

handler

package client;

import io.netty.channel.channelhandlercontext;
import io.netty.channel.channelinboundhandleradapter;

public class clienthandler extends channelinboundhandleradapter {
 @override
 public void channelactive(channelhandlercontext ctx) {
 system.out.println("clienthandler active");
 }

 @override
 public void channelread(channelhandlercontext ctx, object msg) {
 system.out.println("--------");
 system.out.println("clienthandler read message:"+msg);
 }


 @override
 public void exceptioncaught(channelhandlercontext ctx, throwable cause) {
 cause.printstacktrace();
 ctx.close();
 }

}

channelinitializer

package client;

import io.netty.channel.channelinitializer;
import io.netty.channel.channelpipeline;
import io.netty.channel.socket.socketchannel;
import io.netty.handler.codec.string.stringdecoder;
import io.netty.handler.codec.string.stringencoder;
import io.netty.util.charsetutil;

public class clientchannelinitializer extends channelinitializer<socketchannel> {
 protected void initchannel(socketchannel channel) throws exception {
 channelpipeline p = channel.pipeline();
 p.addlast("decoder", new stringdecoder(charsetutil.utf_8));
 p.addlast("encoder", new stringencoder(charsetutil.utf_8));
 p.addlast(new clienthandler());
 }
}

主函数所在类,即客户端

package client;

import io.netty.bootstrap.bootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.nioeventloopgroup;
import io.netty.channel.socket.socketchannel;
import io.netty.channel.socket.nio.niosocketchannel;
import io.netty.handler.codec.string.stringdecoder;
import io.netty.handler.codec.string.stringencoder;

public class client {
 static final string host = system.getproperty("host", "服务器的ip地址");
 static final int port = integer.parseint(system.getproperty("port", "7000"));
 static final int size = integer.parseint(system.getproperty("size", "256"));

 public static void main(string[] args) throws exception {
 sendmessage("hhhh");
 }
 public static void sendmessage(string content) throws interruptedexception{
 // configure the client.
 eventloopgroup group = new nioeventloopgroup();
 try {
  bootstrap b = new bootstrap();
  b.group(group)
   .channel(niosocketchannel.class)
   .option(channeloption.tcp_nodelay, true)
   .handler(new channelinitializer<socketchannel>() {
   @override
   public void initchannel(socketchannel ch) throws exception {
    channelpipeline p = ch.pipeline();
    p.addlast("decoder", new stringdecoder());
    p.addlast("encoder", new stringencoder());
    p.addlast(new clienthandler());
   }
   });

  channelfuture future = b.connect(host, port).sync();
  future.channel().writeandflush(content);
  future.channel().closefuture().sync();
 } finally {
  group.shutdowngracefully();
 }
 }

}

启动客户端,这里就是简单发送一条"hhhh",可以看到客户端已经收到服务器发来的信息


然后再看服务端,也有相应的信息打印

总结

以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对移动技术网的支持。

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