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Android 蓝牙开发实例解析

2019年07月24日  | 移动技术网IT编程  | 我要评论

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在使用手机时,蓝牙通信给我们带来很多方便。那么在android手机中怎样进行蓝牙开发呢?本文以实例的方式讲解android蓝牙开发的知识。

       1、使用蓝牙的响应权限

xml/html代码

<uses-permission android:name="android.permission.bluetooth"/>  
<uses-permission android:name="android.permission.bluetooth_admin"/> 

        2、配置本机蓝牙模块

       在这里首先要了解对蓝牙操作一个核心类bluetoothadapter。

bluetoothadapter adapter = bluetoothadapter.getdefaultadapter();  
  
//直接打开系统的蓝牙设置面板  
  
intent intent = new intent(bluetoothadapter.action_request_enable);  
  
startactivityforresult(intent, 0x1);  
  
//直接打开蓝牙  
  
adapter.enable();  
  
//关闭蓝牙  
  
adapter.disable();  
  
//打开本机的蓝牙发现功能(默认打开120秒,可以将时间最多延长至300秒)  
  
intent discoveryintent = new intent(bluetoothadapter.action_request_discoverable);  
  
discoverableintent.putextra(bluetoothadapter.extra_discoverable_duration, 300);//设置持续时间(最多300秒) 

         3、搜索蓝牙设备

       使用bluetoothadapter的startdiscovery()方法来搜索蓝牙设备。

       startdiscovery()方法是一个异步方法,调用后会立即返回。该方法会进行对其他蓝牙设备的搜索,该过程会持续12秒。该方法调用后,搜索过程实际上是在一个system service中进行的,所以可以调用canceldiscovery()方法来停止搜索(该方法可以在未执行discovery请求时调用)。

       请求discovery后,系统开始搜索蓝牙设备,在这个过程中,系统会发送以下三个广播:

       action_discovery_start:开始搜索

       action_discovery_finished:搜索结束

       action_found:找到设备,这个intent中包含两个extra fields:extra_device和extra_class,分别包含bluetoodevice和bluetoothclass。

       我们可以自己注册相应的broadcastreceiver来接收响应的广播,以便实现某些功能。

// 创建一个接收action_found广播的broadcastreceiver  
  
private final broadcastreceiver mreceiver = new broadcastreceiver() {  
  
 public void onreceive(context context, intent intent) {  
  
  string action = intent.getaction();  
  
  // 发现设备  
  
  if (bluetoothdevice.action_found.equals(action)) {  
  
   // 从intent中获取设备对象  
  
   bluetoothdevice device = intent.getparcelableextra(bluetoothdevice.extra_device);  
  
   // 将设备名称和地址放入array adapter,以便在listview中显示  
  
   marrayadapter.add(device.getname() + "\n" + device.getaddress());  
  }  
 }  
};  
  
// 注册broadcastreceiver  
  
intentfilter filter = new intentfilter(bluetoothdevice.action_found);  
  
registerreceiver(mreceiver, filter); // 不要忘了之后解除绑定 

        4、蓝牙socket通信

       如果打算建议两个蓝牙设备之间的连接,则必须实现服务器端与客户端的机制。当两个设备在同一个rfcomm channel下分别拥有一个连接的bluetoothsocket,这两个设备才可以说是建立了连接。

       服务器设备与客户端设备获取bluetoothsocket的途径是不同的。服务器设备是通过accepted一个incoming connection来获取的,而客户端设备则是通过打开一个到服务器的rfcomm channel来获取的。

       服务器端的实现

       通过调用bluetoothadapter的listenusingrfcommwithservicerecord(string, uuid)方法来获取bluetoothserversocket(uuid用于客户端与服务器端之间的配对)。

       调用bluetoothserversocket的accept()方法监听连接请求,如果收到请求,则返回一个bluetoothsocket实例(此方法为block方法,应置于新线程中)。

       如果不想在accept其他的连接,则调用bluetoothserversocket的close()方法释放资源(调用该方法后,之前获得的bluetoothsocket实例并没有close。但由于rfcomm一个时刻只允许在一条channel中有一个连接,则一般在accept一个连接后,便close掉bluetoothserversocket)。

private class acceptthread extends thread {  
  
 private final bluetoothserversocket mmserversocket;  
  
 public acceptthread() {  
  
  // use a temporary object that is later assigned to mmserversocket,  
  
  // because mmserversocket is final  
  
  bluetoothserversocket tmp = null;  
  
  try {  
  
   // my_uuid is the app's uuid string, also used by the client code  
   tmp = mbluetoothadapter.listenusingrfcommwithservicerecord(name, my_uuid);  
  } catch (ioexception e) { }  
  mmserversocket = tmp;  
 }  
  
 public void run() {  
  bluetoothsocket socket = null;  
  
  // keep listening until exception occurs or a socket is returned  
  
  while (true) {  
   try {  
    socket = mmserversocket.accept();  
   } catch (ioexception e) {  
    break;  
   }  
  
   // if a connection was accepted  
   if (socket != null) {  
    // do work to manage the connection (in a separate thread)  
    manageconnectedsocket(socket);  
    mmserversocket.close();  
    break;  
   }  
  }  
 }   
  
 /** will cancel the listening socket, and cause the thread to finish */  
 public void cancel() {  
  try {  
   mmserversocket.close();  
  } catch (ioexception e) { }  
 }  
} 

        客户端的实现

       通过搜索得到服务器端的bluetoothservice。

       调用bluetoothservice的listenusingrfcommwithservicerecord(string, uuid)方法获取bluetoothsocket(该uuid应该同于服务器端的uuid)。

       调用bluetoothsocket的connect()方法(该方法为block方法),如果uuid同服务器端的uuid匹配,并且连接被服务器端accept,则connect()方法返回。

       注意:在调用connect()方法之前,应当确定当前没有搜索设备,否则连接会变得非常慢并且容易失败。

private class connectthread extends thread { 
 private final bluetoothsocket mmsocket;  
  
 private final bluetoothdevice mmdevice;  
  
  
  
 public connectthread(bluetoothdevice device) {  
  
  // use a temporary object that is later assigned to mmsocket,  
  
  // because mmsocket is final  
  
  bluetoothsocket tmp = null;  
  
  mmdevice = device;  
  
  
  
  // get a bluetoothsocket to connect with the given bluetoothdevice  
  
  try {  
  
   // my_uuid is the app's uuid string, also used by the server code  
   tmp = device.createrfcommsockettoservicerecord(my_uuid);  
  } catch (ioexception e) { }  
  mmsocket = tmp;  
 }  
  
  
  
 public void run() {  
  // cancel discovery because it will slow down the connection  
  mbluetoothadapter.canceldiscovery();  
  try {  
   // connect the device through the socket. this will block  
   // until it succeeds or throws an exception  
   mmsocket.connect();  
  } catch (ioexception connectexception) {  
  
   // unable to connect; close the socket and get out  
   try {  
    mmsocket.close();  
   } catch (ioexception closeexception) { }  
    return;  
  }  
  
   // do work to manage the connection (in a separate thread)  
  manageconnectedsocket(mmsocket);  
 }  
  
 /** will cancel an in-progress connection, and close the socket */  
  public void cancel() {  
  try {  
   mmsocket.close();  
  
  } catch (ioexception e) { }  
  }  
} 

       5、连接管理(数据通信)

       分别通过bluetoothsocket的getinputstream()和getoutputstream()方法获取inputstream和outputstream。

       使用read(bytes[])和write(bytes[])方法分别进行读写操作。

       注意:read(bytes[])方法会一直block,知道从流中读取到信息,而write(bytes[])方法并不是经常的block(比如在另一设备没有及时read或者中间缓冲区已满的情况下,write方法会block)。

private class connectedthread extends thread {  
  
 private final bluetoothsocket mmsocket;  
  
 private final inputstream mminstream;  
  
 private final outputstream mmoutstream;  
  
  
  
 public connectedthread(bluetoothsocket socket) {  
  
  mmsocket = socket;  
  
  inputstream tmpin = null;  
  
  outputstream tmpout = null;  
  
  
  
  // get the input and output streams, using temp objects because  
  
  // member streams are final  
  
  try {  
  
   tmpin = socket.getinputstream();  
  
   tmpout = socket.getoutputstream();  
  
  } catch (ioexception e) { }  
  
  
  
  mminstream = tmpin;  
  
  mmoutstream = tmpout;  
  
 }  
  
  
  
 public void run() {  
  
  byte[] buffer = new byte[1024]; // buffer store for the stream  
  
  int bytes; // bytes returned from read()  
  
  
  
  // keep listening to the inputstream until an exception occurs  
  
  while (true) {  
  
   try {  
  
    // read from the inputstream  
  
    bytes = mminstream.read(buffer);  
  
    // send the obtained bytes to the ui activity  
  
    mhandler.obtainmessage(message_read, bytes, -1, buffer)  
  
      .sendtotarget();  
  
   } catch (ioexception e) {  
  
    break;  
  
   }  
  
  }  
  
 }  
  
  
  
 /* call this from the main activity to send data to the remote device */  
  
 public void write(byte[] bytes) {  
  
  try {  
  
   mmoutstream.write(bytes);  
  
  } catch (ioexception e) { }  
  
 }  
  
  
  
 /* call this from the main activity to shutdown the connection */  
  
 public void cancel() {  
  
  try {  
  
   mmsocket.close();  
  
  } catch (ioexception e) { }  
  
 }  
  
}  

 以上就android 蓝牙的开发简单示例代码,后续继续整理相关资料,谢谢大家对本站的支持!

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