当前位置: 移动技术网 > 移动技术>移动开发>Android > 详解flutter engine 那些没被释放的东西

详解flutter engine 那些没被释放的东西

2019年09月06日  | 移动技术网移动技术  | 我要评论

由于flutter一直存在内存泄漏的问题,导致很多开发者不胜困扰,博主在0.9.4就开始对其代码内部内存问题在engine层面修改代码,得到解决,但是对于每个版本都需要跟随官方打包,对于开发者并不是很友好。

然而喜出望外的是,在后来的几个版本中,官方内置开发了手动释放内存的方式:smile_cat:

/**
 * destroy running context for an engine.
 *
 * this method can be used to force the flutterengine object to release all resources.
 * after sending this message, the object will be in an unusable state until it is deallocated.
 * accessing properties or sending messages to it will result in undefined behavior or runtime
 * errors.
 */
- (void)destroycontext;

翻译如下:

销毁引擎的运行上下文。 此方法可用于强制flutterengine对象释放所有资源。 发送此消息后,对象将处于不可用状态,直到解除分配为止。 访问属性或向其发送消息将导致未定义的行为或运行时错误。

但是 , 但是 , 但是 ,(重要的事说三遍) 在flutter engine开发群里面,有群友反馈还有很多问题

  • 无法完全释放内存
  • 偶现崩溃

偶现崩溃的是什么鬼,暂时没有遇到,不好说。 之前博主遇到的崩溃是自己使用方式的问题,在fluttervc关闭之后还有任务在执行methodchannel,即还在调用plugin,这个可以在开发上避免。 值得注意的是,flutter中使用c++实现,自己对于内存管理并不是很好

内存问题自测如下

确实存在问题,还有将近30m没有被释放,查看一下当前内存对象,如下图

一个一个看还有那些没有被释放吧

android:lrucache

least recently used 近期最少使用算法。 内存管理的一种页面置换算法,对于在内存中但又不用的数据块(内存块)叫做lru,flutter engine 会根据哪些数据属于lru而将其移出内存而腾出空间来加载另外的数据。

dart::backgroundcomplier 对isolate编译优化的类

backgroundcompiler 在后台线程中运行优化编译的类。 实现:每个隔离一个任务,它与拥有isolate一起消失,后台编译器中没有osr编译。

dart::bin::socket

vm和开发平台通信的机制,比如jit即时编译的dill文件,通过socket传递给dart vm,vm通过rpc加载文件,重置线程,从而实现hotreload热重载

dart::boolprameter

  • dart::enumparameter
  • dart::idparameter
  • dart::idparameter
  • dart::xxxprameter

定义在dart vm,service.cc中,都继承自methodparameter,做对应参数校验,参数解析用。编译dart文件用的

dart::osthread

在dart 运行时负责操作系统线程,创建线程,移除线程,线程查找与管理。 如下图

flutterengineregistrar 注册使用key注册plugin的地方,所有plugin调用dart底层的方法都会通过 handlemethodcall 回调给使用者, 其初始化的地方是引起内存泄漏的地方

- (instancetype)initwithplugin:(nsstring*)pluginkey flutterengine:(flutterengine*)flutterengine {
 self = [super init];
 nsassert(self, @"super init cannot be nil");
 _pluginkey = pluginkey;// [pluginkey retain];
 _flutterengine = flutterengine;// [flutterengine retain];
 return self;
}

此处有一篇文章介绍,解决engine的循环引用文章

flutterstandardmethodcodec 标准方法编解码

flutterstringcodec string编解码 flutterjsonmessagecodec json编解码

不看不知道,一看吓一跳,也竟然是个单例,当然不会被释放了,也能理解,在flutter中用到jsonmssage的地方很多,用不着每次都初始化

代码实现的地方

@implementation flutterjsonmessagecodec
+ (instancetype)sharedinstance {
 static id _sharedinstance = nil;
 if (!_sharedinstance) {
 _sharedinstance = [flutterjsonmessagecodec new];
 }
 return _sharedinstance;
}

std:share_ptrxxx 共享指针

指针获取 flutter isolate service dartvm symbolmapping

~~ 文章完 ~~

如果你想深入讨论flutter的问题,欢迎加入我们的qq群 217429001

完整测试代码如下

#import "fluttertesterviewcontroller.h"
#import <flutter/flutter.h>
#import "generatedpluginregistrant.h" 
 
@interface fluttertesterviewcontroller ()
@property (nonatomic, weak) flutterviewcontroller * ctr;
@property (nonatomic, weak) flutterengine * engine;
@end

@implementation fluttertesterviewcontroller
- (void)viewdidload {
 [super viewdidload];
 
 float y = 210;
 [self createbutton:@"加载boundle资源" frame:cgrectmake(80.0, y, 160.0, 40.0) action:@selector(handleboundleresource )];
 
 y += 40.0 + 10;
 [self createbutton:@"autorelease" frame:cgrectmake(80.0, y, 160.0, 40.0) action:@selector(handleautorelase)];
 
 nsarray * paths = nssearchpathfordirectoriesindomains(nsdocumentdirectory, nsuserdomainmask, yes);
 nsstring * path = [[paths objectatindex:0] stringbyappendingpathcomponent:@"flutter_assets"] ;
 nslog(@"path: %@",path);
 
}

-(void)handlenetworkresource:(uibutton *)button{
 
}

/**

* 加载boundle资源

*/
- (void)handleboundleresource {
 
 flutterdartproject * dart = [[flutterdartproject alloc] init];
 flutterengine * engine = [[flutterengine alloc] initwithname:@"ios.dart.flutter"
               project:dart];
 [engine runwithentrypoint:nil];
 flutterviewcontroller* flutterviewcontroller = [[flutterviewcontroller alloc] initwithengine:engine nibname:nil bundle:nil];
 [generatedpluginregistrant registerwithregistry:flutterviewcontroller];
 [self addbackbutton:flutterviewcontroller];
  [flutterviewcontroller setinitialroute:@"route1"];
 [self presentviewcontroller:flutterviewcontroller animated:yes completion:nil];
 self.engine = engine;
}

-(void)handleautorelase{
 
  flutterbasicmessagechannel* channel;
 flutterengine * engine;
 @autoreleasepool {
  flutterviewcontroller* flutterviewcontroller =
  [[flutterviewcontroller alloc] init];
  channel = flutterviewcontroller.engine.systemchannel;
  engine = flutterviewcontroller.engine;
  nslog(@"engine111:%@",engine);
 }
 nslog(@"engine222:%@",engine);
 [channel sendmessage:@"hello!"];
 [channel setmessagehandler:^(id _nullable message, flutterreply _nonnull callback) { }];
}

-(void)addbackbutton:(uiviewcontroller *)flutterviewcontroller{
 dispatch_after(dispatch_time(dispatch_time_now, (int64_t)(2 * nsec_per_sec)), dispatch_get_main_queue(), ^{
  uibutton * btn = [uibutton buttonwithtype:uibuttontypesystem];
  [btn settitle:@"关闭" forstate:uicontrolstatenormal];
  btn.frame = cgrectmake(10, 100, 50, 30);
  [btn addtarget:self action:@selector(buttontap:) forcontrolevents:uicontroleventtouchupinside];
  [flutterviewcontroller.view addsubview:btn];
  self.ctr = flutterviewcontroller;
 });
}

-(void)buttontap:(id)sender{
// [self.navigationcontroller popviewcontrolleranimated:yes];
 
 __weak __typeof(self)weakself = self;
 [self.ctr dismissviewcontrolleranimated:yes completion:^{
  
  [weakself.engine destroycontext];
 }];

}

- (void)didreceivememorywarning {
 [super didreceivememorywarning];
 // dispose of any resources that can be recreated.
}



-(uibutton *)createbutton:(nsstring *)title frame:(cgrect)frame action:(sel)selector{
 
 uibutton *button = [uibutton buttonwithtype:uibuttontypecustom];
 [button addtarget:self
    action:selector
  forcontrolevents:uicontroleventtouchupinside];
 [button settitle:title forstate:uicontrolstatenormal];
 uicolor * bgcolor = [uicolor colorwithred:arc4random()%256/255. green:arc4random()%256/255. blue:arc4random()%256/255. alpha:1];
 [button setbackgroundcolor:bgcolor];
 button.frame = frame;
 [self.view addsubview:button];
 return button;
}

@end

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持移动技术网。

如对本文有疑问, 点击进行留言回复!!

相关文章:

验证码:
移动技术网