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element-ui Carousel 走马灯源码分析整理笔记(十一)

2018年12月13日  | 移动技术网IT编程  | 我要评论

carousel 走马灯源码分析整理笔记,这篇写的不详细,后面有空补充

main.vue

<template>
  <!--走马灯的最外层包裹div-->
  <div class="el-carousel"
    :class="{ 'el-carousel--card': type === 'card' }"
    @mouseenter.stop="handlemouseenter"
    @mouseleave.stop="handlemouseleave">
    <div class="el-carousel__container" :style="{ height: height }">
      <!--左边的切换箭头-->
      <transition name="carousel-arrow-left">
        <button
          type="button"
          v-if="arrow !== 'never'"
          v-show="(arrow === 'always' || hover) && (loop || activeindex > 0)"
          @mouseenter="handlebuttonenter('left')"
          @mouseleave="handlebuttonleave"
          @click.stop="throttledarrowclick(activeindex - 1)"
          class="el-carousel__arrow el-carousel__arrow--left">
          <i class="el-icon-arrow-left"></i>
        </button>
      </transition>
      <!--右边的切换箭头-->
      <transition name="carousel-arrow-right">
        <button
          type="button"
          v-if="arrow !== 'never'"
          v-show="(arrow === 'always' || hover) && (loop || activeindex < items.length - 1)"
          @mouseenter="handlebuttonenter('right')"
          @mouseleave="handlebuttonleave"
          @click.stop="throttledarrowclick(activeindex + 1)"
          class="el-carousel__arrow el-carousel__arrow--right">
          <i class="el-icon-arrow-right"></i>
        </button>
      </transition>
        <!--幻灯片内容显示区域-->
      <slot></slot>
    </div>
    <!--底部的指示器列表,点击或hover时切换幻灯片-->
    <ul
      class="el-carousel__indicators"
      v-if="indicatorposition !== 'none'"
      :class="{ 'el-carousel__indicators--labels': haslabel, 'el-carousel__indicators--outside': indicatorposition === 'outside' || type === 'card' }">
      <li
        v-for="(item, index) in items"
        class="el-carousel__indicator"
        :class="{ 'is-active': index === activeindex }"
        @mouseenter="throttledindicatorhover(index)"
        @click.stop="handleindicatorclick(index)">
        <button class="el-carousel__button"><span v-if="haslabel">{{ item.label }}</span></button>
      </li>
    </ul>

  </div>
</template>

<script>
 //throttle节流函数
import throttle from 'throttle-debounce/throttle';
import { addresizelistener, removeresizelistener } from 'element-ui/src/utils/resize-event';

export default {
  name: 'elcarousel',

  props: {
    initialindex: { //初始状态激活的幻灯片的索引,从 0 开始
      type: number,
      default: 0
    },
    height: string, //走马灯的高度
    trigger: { //指示器的触发方式
      type: string,
      default: 'hover'
    },
    autoplay: { //是否自动切换
      type: boolean,
      default: true
    },
    interval: { //自动切换的时间间隔,单位为毫秒
      type: number,
      default: 3000
    },
    indicatorposition: string, //指示器的位置
    indicator: {
      type: boolean,
      default: true
    },
    arrow: {  //切换箭头的显示时机 always/hover/never
      type: string,
      default: 'hover'
    },
    type: string, //走马灯的类型,card
    loop: {  //是否循环显示
      type: boolean,
      default: true
    }
  },

  data() {
    return {
      items: [],  //幻灯片数组
      activeindex: -1, //标识当前幻灯片索引
      containerwidth: 0,
      timer: null,
      hover: false //记录当前鼠标的移入状态
    };
  },

  computed: {
    haslabel() {
      return this.items.some(item => item.label.tostring().length > 0);
    }
  },

  watch: {
    items(val) {
      if (val.length > 0) this.setactiveitem(this.initialindex);
    },

    activeindex(val, oldval) {
      this.resetitemposition(oldval);
      this.$emit('change', val, oldval);
    },

    autoplay(val) {
      val ? this.starttimer() : this.pausetimer();
    },

    loop() {
      this.setactiveitem(this.activeindex);
    }
  },

  methods: {
    // 当鼠标移入
    handlemouseenter() {
      // 当鼠标移入时,清空幻灯片播放的定时器,暂停自动切换。
      this.hover = true;
      this.pausetimer();
    },
    // 当鼠标移出
    handlemouseleave() {
      //  当鼠标移出,设置幻灯片自动播放定时器
      this.hover = false;
      this.starttimer();
    },

    iteminstage(item, index) {
      const length = this.items.length;
      // 满足当前为最后一个幻灯片;当前幻灯片在场景内;第一个幻灯片激活状态;
      //  或者 满足 当前幻灯片在场景内;当前幻灯片后面有至少一个项目;当前幻灯片后面一个项目处于激活状态
      if (index === length - 1 && item.instage && this.items[0].active ||
        (item.instage && this.items[index + 1] && this.items[index + 1].active)) {
        return 'left';
      } else if (index === 0 && item.instage && this.items[length - 1].active ||
        (item.instage && this.items[index - 1] && this.items[index - 1].active)) {
        return 'right';
      }
      return false;
    },
    // 当鼠标移入左边的切换幻灯片的按钮
    handlebuttonenter(arrow) {
      this.items.foreach((item, index) => {
        if (arrow === this.iteminstage(item, index)) {
          item.hover = true;
        }
      });
    },

    handlebuttonleave() {
      this.items.foreach(item => {
        item.hover = false;
      });
    },
    // 将所有的幻灯片放入items数组中
    updateitems() {
      this.items = this.$children.filter(child => child.$options.name === 'elcarouselitem');
    },
    //  重置幻灯片位置
    resetitemposition(oldindex) {
      this.items.foreach((item, index) => {
        item.translateitem(index, this.activeindex, oldindex);
      });
    },
    //改变当前的幻灯片
    playslides() {
      if (this.activeindex < this.items.length - 1) {
        this.activeindex++;
      } else if (this.loop) {
        this.activeindex = 0;
      }
    },

    pausetimer() {
      // 清空定时器
      clearinterval(this.timer);
    },

    starttimer() {
      //  如果自动切换的时间间隔小于等于0时,或者用户未设置自动播放时,直接返回,幻灯片不自动播放
      if (this.interval <= 0 || !this.autoplay) return;
      this.timer = setinterval(this.playslides, this.interval);
    },
    //设置当前页
    setactiveitem(index) {
      // 如果index是字符串,则是用户设置了幻灯片的name
      if (typeof index === 'string') {
        // 找到对应name的幻灯片
        const filtereditems = this.items.filter(item => item.name === index);
        // 如果找到的items长度大于0,取第一个的索引作为我们要使用的索引
        if (filtereditems.length > 0) {
          index = this.items.indexof(filtereditems[0]);
        }
      }
      // 索引转成数字
      index = number(index);
      // 如果索引不是数字,或者不是整数
      if (isnan(index) || index !== math.floor(index)) {
        // 如果不是生产环境下,就报warn
        process.env.node_env !== 'production' &&
        console.warn('[element warn][carousel]index must be an integer.');
        return;
      }
      // 获取幻灯片数组的长度
      let length = this.items.length;
      const oldindex = this.activeindex;
      // 如果索引小于0,判断是否设置循环播放,如果设置了,设置当前页为最后一页;也就是在向前切换到第一张,继续向前切换显示最后一张,然后显示倒数第二张
      if (index < 0) {
        this.activeindex = this.loop ? length - 1 : 0;
      } else if (index >= length) { //如果索引大于数组长度,判断是否设置循环播放,如果设置了,设置当前页为第一页;也就是在向后切换到最后一张时,继续向后切换显示第一张,然后显示第二张
        this.activeindex = this.loop ? 0 : length - 1;
      } else { //否则,当前页设置为索引页
        this.activeindex = index;
      }

      if (oldindex === this.activeindex) {
        this.resetitemposition(oldindex);
      }
    },

    prev() {
      this.setactiveitem(this.activeindex - 1);
    },

    next() {
      this.setactiveitem(this.activeindex + 1);
    },

    handleindicatorclick(index) {
      this.activeindex = index;
    },

    handleindicatorhover(index) {
      if (this.trigger === 'hover' && index !== this.activeindex) {
        this.activeindex = index;
      }
    }
  },

  created() {
    // throttle节流函数,点击频率控制,返回函数连续调用时   http://npm.taobao.org/package/throttle-debounce
    // 第二个参数notrailing,当其设置为true时,保证函数每隔delay时间只能执行一次,如果设置为false或者没有指定,则会在最后一次函数调用后的delay时间后重置计时器。
    this.throttledarrowclick = throttle(300, true, index => {
      this.setactiveitem(index);
    });
    this.throttledindicatorhover = throttle(300, index => {
      this.handleindicatorhover(index);
    });
  },

  mounted() {
    this.updateitems();
    this.$nexttick(() => {
      addresizelistener(this.$el, this.resetitemposition);
      if (this.initialindex < this.items.length && this.initialindex >= 0) {
        this.activeindex = this.initialindex;
      }
      this.starttimer();
    });
  },

  beforedestroy() {
    if (this.$el) removeresizelistener(this.$el, this.resetitemposition);
  }
};
</script>

item.vue

<template>
  <!--单个的幻灯片html结构-->
  <div v-show="ready" class="el-carousel__item"
    :class="{
      'is-active': active,
      'el-carousel__item--card': $parent.type === 'card',
      'is-in-stage': instage,
      'is-hover': hover,
      'is-animating': animating
    }"
    @click="handleitemclick"
    :style="{
      mstransform: `translatex(${ translate }px) scale(${ scale })`,
      webkittransform: `translatex(${ translate }px) scale(${ scale })`,
      transform: `translatex(${ translate }px) scale(${ scale })`
    }">
    <div v-if="$parent.type === 'card'" v-show="!active" class="el-carousel__mask"></div>
    <!--幻灯片的自定义内容以插槽的方式显示在此区域-->
    <slot></slot>
  </div>
</template>

<script>
  const card_scale = 0.83;
  export default {
    name: 'elcarouselitem',

    props: {
      name: string, //幻灯片的名字,可用作 setactiveitem 的参数
      label: { //该幻灯片所对应指示器的文本
        type: [string, number],
        default: ''
      }
    },

    data() {
      return {
        hover: false,
        translate: 0, //偏移量设置
        scale: 1,
        active: false,
        ready: false,
        instage: false,
        animating: false
      };
    },

    methods: {
      processindex(index, activeindex, length) {
        if (activeindex === 0 && index === length - 1) {
            //当前是activeindex是第一张,index是最后一张,返回-1,相差-1,表示二者相邻且在左侧
          return -1;
        } else if (activeindex === length - 1 && index === 0) {
          //当前页activeindex是最后一张,index是第一张,返回length,相差1,表示二者相邻且在右侧
          return length;
        } else if (index < activeindex - 1 && activeindex - index >= length / 2) {
            // 如果,index在activeindex前一页的前面,并且之间的间隔在一半页数即以上,则返回页数长度+1,这样它们会被置于最右侧
          return length + 1;
        } else if (index > activeindex + 1 && index - activeindex >= length / 2) {
            // 如果,index在activeindex后一页的后面,并且之间的间隔在一般页数即以上,则返回-2,这样它们会被置于最左侧
          return -2;
        }
        return index;
      },

      calculatetranslate(index, activeindex, parentwidth) {
        if (this.instage) {
          return parentwidth * ((2 - card_scale) * (index - activeindex) + 1) / 4;
        } else if (index < activeindex) {
          return -(1 + card_scale) * parentwidth / 4;
        } else {
          return (3 + card_scale) * parentwidth / 4;
        }
      },
      // 这是用来移动幻灯片。
      translateitem(index, activeindex, oldindex) {
        // 获取父组件的宽度
        const parentwidth = this.$parent.$el.offsetwidth;
        // 获取幻灯片数组的长度
        const length = this.$parent.items.length;
        // 如果不是card模式
        if (this.$parent.type !== 'card' && oldindex !== undefined) {
          this.animating = index === activeindex || index === oldindex;
        }
        if (index !== activeindex && length > 2 && this.$parent.loop) {
          // 对当前索引进行处理
          index = this.processindex(index, activeindex, length);
        }
        if (this.$parent.type === 'card') {
          this.instage = math.round(math.abs(index - activeindex)) <= 1;
          this.active = index === activeindex;
          this.translate = this.calculatetranslate(index, activeindex, parentwidth);
          this.scale = this.active ? 1 : card_scale;
        } else {
          this.active = index === activeindex;
          // 设置幻灯片的偏移量
          this.translate = parentwidth * (index - activeindex);
        }
        this.ready = true;
      },

      handleitemclick() {
        const parent = this.$parent;
        if (parent && parent.type === 'card') {
          const index = parent.items.indexof(this);
          parent.setactiveitem(index);
        }
      }
    },

    created() {
      this.$parent && this.$parent.updateitems();
    },

    destroyed() {
      this.$parent && this.$parent.updateitems();
    }
  };
</script>

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